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Thursday February 19, 1998 chat with John Vulich

Moderator says, "Welcome to the auditorium.  We have John Vulich with us tonight."

 17:50:07 : Moderator presents the speaker with question #6 from Jds532218:
  why did your group take over from the previous SFX company?

 17:50:56 : John_vulich says, "I'm not sure exactly why..."

 17:51:05 : Moderator presents the speaker with question #4 from Koshka:
  Thank you for coming, Mr. Vulich. Did you design G'Kar or was his look a jms creation?

 17:51:23 : John_vulich says, "I do think that perhaps the other companies work was a little "cartoony"..."

 17:51:48 : John_vulich says, "and the had a stronger background in puppets not prosthetics...."

 17:52:49 : John_vulich says, "G'Kar was a combo of Steve Burg, John Criswell (The company that did the pilot) with of course Joe's input."

 17:53:00 : Moderator presents the speaker with question #8 from Pierrepressure:
  You and your crew do fantastic work. Re: G'kaar, do you airbrush the colour onto a plain foam mask or what?

 17:54:03 : John_vulich says, "We use vacu-form friscits sp? for the initail placement of the spots..."

 17:54:29 : John_vulich says, "and we add further details with an airbrush..."

 17:55:09 : John_vulich says, "it generaly takes 1/2 a day to paint so we do it ahead of time in the lab so as to avoid wasting time on set."

 17:55:29 : Moderator presents the speaker with question #12 from Dr_rock:
  which is the more complex makeup for yourself and the actors, G'kar or Lorien.

 17:55:42 : John_vulich says, "Lorien..."

 17:55:46 : Moderator says, "I'm sorry my computer crashed and I needed to go to another computer"

 17:56:23 : John_vulich says, "There are several hair peices involved and there is less pre-painting..."

 17:56:42 : John_vulich says, "and then there are the finger extensions that need to go no too!"

 17:56:56 : Moderator presents the speaker with question #13 from Bajele:
  Do you get ideas for the look of the aliens from real life or from your imaginations?

 17:57:31 : John_vulich says, "Both..."

 17:58:03 : John_vulich says, "We often turn to nature and wildlife books for inspiration..."

 17:59:00 : John_vulich says, "oddly enough children's books, especialy the "Eywitness" series..."

 17:59:35 : John_vulich says, "and then we just mutate the ideas we get from real animal into Aliens..."

 18:00:04 : John_vulich says, "I'm very fond of Crocs and Alligators... it's sort of an in-joke here."

 18:00:16 : Moderator presents the speaker with question #5 from Tepcat:
  Was it intentional to make the Narn look like snakes or did that just happen?

 18:00:25 : John_vulich says, "I suck at typing BTW!!!"

 18:01:02 : Moderator presents the speaker with question #25 from Dr_rock:
  lorien certainly appears to be nearing the critical mass of latext there, whilst still looking "real", do you think you can actually get more makeup on to a character than that .

 18:01:20 : John_vulich says, "Well there is meant to be a reptile look even though they are supposed to be marsupials..."

 18:01:49 : John_vulich says, "Not sure I understand?"

 18:02:20 : Moderator presents the speaker with question #27 from Koshka:
  Can you give us an example of an alien inspired by an animal?

 18:02:44 : John_vulich says, "If you mean can it still look convincing with a lot more rubber on the answer is... I guess..."

 18:03:27 : John_vulich says, "But we strive to keep our designs as close as we can (design permitng) to the actors face..."

 18:04:02 : John_vulich says, "As I belive it is quite important to allow the actor as much facial freedom as possible..."

 18:04:26 : John_vulich says, "As our work is only as good as the actors ablity to emote in it."

 18:04:42 : Moderator presents the speaker with question #14 from Klag:
  The people who play the Centari-do they use their own hair?

 18:04:45 : John_vulich says, "Pak'Ma'Ra is based on an elephant..."

 18:05:26 : John_vulich says, "Drazi's are based on turtles..."

 18:06:07 : John_vulich says, "Drakh's are based on Crocodiles/Turtles..."

 18:06:34 : John_vulich says, "Llort's are based on an Armadillo..."

 18:06:54 : John_vulich says, "Hyach is based on Cobras... and so on!"

 18:07:13 : John_vulich says, "Centauri Hair?"

 18:07:39 : Moderator presents the speaker with question #20 from Klag:
  How do you get the Pakmara's fleshy things to move?

 18:08:35 : John_vulich says, "Usually just the background Centauri use there own hair... they are requeted that way by the straight make-up dept..."

 18:09:32 : John_vulich says, "By the way Londo is the only Centauri that we do as he has a prosthetic forehead... Cincia Zanetti and her crew handle the rest."

 18:09:44 : John_vulich says, "Pak tentacles..."

 18:10:16 : John_vulich says, "they are worked by radio control servos..."

 18:10:22 : John_vulich says, "Futaba!"

 18:10:29 : Moderator presents the speaker with question #36 from Purple:
  When an actor is hired to play an alien do they have to come to you to get molds made of their head and hands - for example if someone was to be a Drazi...?

 18:10:43 : John_vulich says, "Sometimes..."

 18:11:26 : John_vulich says, "More so when we first started, but at this point we have a large amount on backlog to chosse from..."

 18:12:21 : John_vulich says, "However if we do a major character that will be featured for a few episodes we will do a custom face..."

 18:13:01 : John_vulich says, "We have however gotten very good at gluing just about anything onto a face... AND MAKING IT FIT!!!"

 18:13:08 : Moderator presents the speaker with question #17 from Dr_rock:
  I believe time is a crucial factor for your makeups, what sort of timeframe do you have to get lorien and  G'kar together each shooting day

 18:13:26 : John_vulich says, "Time is crucial..."

 18:14:00 : John_vulich says, "Most of the make-ups take about 2 - 2 1/2 hours for featured characters..."

 18:14:17 : John_vulich says, "and 1 - 1 1/2 hours for background..."

 18:14:55 : John_vulich says, "One of the things that is difficult doing a show like B-5 is trying to mantain a feature film like quality..."

 18:15:26 : John_vulich says, "even though we usually get half the time both in construction and application..."

 18:15:54 : John_vulich says, "it's been a great learning experiance for us.... we fear no schedule!!!"

 18:16:05 : Moderator presents the speaker with question #9 from Purple:
  How do you decide how much detailing is used on the Minbari headgear?

 18:16:33 : John_vulich says, "?"

 18:16:48 : John_vulich says, "The schedule!!!"

 18:17:55 : Moderator presents the speaker with question #48 from Dr_rock:
  I noticed the minbari headbones look similar to their large battle cruiser ships, is that intentional

 18:18:12 : John_vulich says, "We put in as much detail as time allows... buit we have gotten real good at judging what is needed..."

 18:18:40 : John_vulich says, "TV is different from film in that respect."

 18:18:51 : Moderator presents the speaker with question #19 from Pierrepressure:
  When designing new makeups for Aliens, do you get approval from drawings, or work them up from models?

 18:19:06 : John_vulich says, "Usually drawings..."

 18:19:25 : John_vulich says, "First we break the script down..."

 18:19:46 : John_vulich says, "and then try to figure out the dramatic need for the design..."

 18:20:14 : John_vulich says, "we can't just do what we think is kewl... it has to fit the story..."

 18:21:00 : John_vulich says, "sometime a character needs to look nice at first and then evil... (deathwalker)..."

 18:22:02 : John_vulich says, "so the design has to suit the story... once we get a bead on the character we do 3 versions just to get the dialog rolling..."

 18:23:06 : John_vulich says, "if we're lucky they sign off on one of them. Often Joe will have some particular input on some aspect of the charecter..."

 18:23:24 : John_vulich says, "and then we go a second round with the designs..."

 18:23:55 : John_vulich says, "usually it doesn't take too long tho... one of the thing that I like about TV over Film..."

 18:24:36 : John_vulich says, "is that people realize that there is little tiime to complete the work so no one holds you up too much."

 18:24:54 : Moderator presents the speaker with question #26 from Xenos:
  Have you ever had an idea that just didn't work out when you tried to create the actual alien?

 18:25:04 : John_vulich says, "Hmmmm..."

 18:25:19 : John_vulich shakes his head.

 18:25:22 : John_vulich says, "No they are all PERFECT!!!"

 18:25:37 : Moderator presents the speaker with question #29 from Pierrepressure:
  Does it take a lot of notice and prep. time when you have to do a "crowd scene" of Drazis, Narns and others, and do you have to put a lot of extra staff on?

 18:26:17 : John_vulich says, "Not usually..."

 18:26:52 : John_vulich says, "most Zocalo or Council Chamber scenes are pretty under control..."

 18:27:11 : John_vulich says, "But whenever we go to someones homeworld..."

 18:27:22 : John_vulich says, "or the Markab episode!!!..."

 18:28:02 : John_vulich says, "It's a TON of prep... but Joes been real good about not piling to many episodes in a row like that..."

 18:29:00 : John_vulich says, "That is one of the things that amazes me is how Joe can juggle story and production requirments so well..."

 18:29:09 : John_vulich says, "without hurting either!"

 18:29:42 : Moderator presents the speaker with question #37 from Bajele:
  How are you able to apply the prosthetic pieces so that the seams are not visable?  For example Londo's bald cap goes to his eyes.

 18:29:45 : John_vulich says, "He is very good at balances the shows recources!"

 18:29:53 : John_vulich says, "We ROCK!!!"

 18:30:46 : John_vulich says, "We make sure for starters that the molds are well made..."

 18:31:15 : John_vulich says, "And make sure to run good foam latex peices..."

 18:31:50 : John_vulich says, "and hire nothing but the best (that we can afford of course) guys to finish it off..."

 18:32:17 : John_vulich says, "the on set guys Jerry, Gabe, and Manny are very meticulous and fast!"

 18:32:24 : Moderator presents the speaker with question #58 from Bruckner:
  Have you ever counted the number of prosthetics used in an episode or scene?  What's the top number?

 18:32:46 : John_vulich shudders.

 18:33:01 : John_vulich says, "60 Markabs..."

 18:33:26 : John_vulich says, "And about 50 - 60 Minbaris once..."

 18:33:54 : John_vulich says, "I think!... it's all kinda fuzzy right now."

 18:34:04 : Moderator presents the speaker with question #49 from Klag:
  Do make Minbari head pieces for each person playing a Minbari, or is there a stock of them?

 18:34:52 : John_vulich says, "We do make special ones for Lennier and Delenn, but the rest are generic..."

 18:35:16 : John_vulich says, "there sems to be more leeway on the crowns fit-wise than the face..."

 18:35:40 : Moderator says, " We have about 10 more minutes.  So, think up some good questions."

 18:35:43 : Moderator presents the speaker with question #60 from Pierrepressure:
  John (thanks for the answers! 8-) how do you build the ruibber aplications up? You build them on a life mask, but do you then make EXTERIOR mould, or sculpt the peices?

 18:36:07 : John_vulich says, "First we cast the actor..."

 18:36:26 : John_vulich says, "then we make a mold of their face from th cast..."

 18:37:00 : John_vulich says, "we sculpt (in clay) the face on the lifecast..."

 18:37:16 : John_vulich says, "we make a mold off of that..."

 18:37:29 : John_vulich says, "now we take the clay out..."

 18:37:46 : John_vulich says, "and we have 2 pieces..."

 18:38:15 : John_vulich says, "the actors face cast, which we call the positive..."

 18:38:45 : John_vulich says, "and the mold of the sculpture, which we call the negative..."

 18:39:26 : John_vulich says, "we fill the negative up with foam latex, put the positive into it... and coock the foam..."

 18:40:30 : John_vulich says, "This is of courrse a very simplified version, a lot of the characters have multi piece masks that require more stages..."

 18:40:44 : John_vulich says, "but I'm getting to technical as it is!"

 18:41:02 : Moderator presents the speaker with question #22 from Koshka:
  How did you get started in the business?

 18:41:14 : John_vulich says, "Crack cocaine abuse..."

 18:41:27 : John_vulich says, "THAT"S A JOKE!!!!"

 18:42:14 : John_vulich says, "I was the classic kid with the Famous Monster magazine hidden in his text book... literally..."

 18:42:28 : John_vulich says, "and I made 8 mill films..."

 18:43:07 : John_vulich says, "I think I just devoloped a strong affinity for movies from being a latch key child..."

 18:43:33 : John_vulich says, "And I wanted to be a part of what I really enjoyed!"

 18:43:42 : Moderator presents the speaker with question #46 from Bruckner:
  How many different projects does Optic Nerve have active at one time?

 18:43:58 : John_vulich says, "3-4"

 18:44:16 : John_vulich says, "We also do "Buffy the Vampire Slayer"..."

 18:45:21 : John_vulich says, "and at any given time small amount of work on shows like "The Drew Carey Show (Men in Black Spoof)", "Teen Angel".."

 18:45:50 : John_vulich says, ""Third Rock from the Sun (3D episode)"..."

comment; I think the Q's have been exceptionally astute. (with a few notable exceptions!)"

 18:46:26 : Moderator says, " We have time for one more question."

 18:46:38 : John_vulich says, "Lots of TV..."

 18:47:15 : Moderator says, "I'm looking for a good one."

 18:48:10 : John_vulich says, "We seem to be typecast doing TV... I'd like to think it's 'cause we're good... and fast!!!"

 18:48:49 : Moderator presents the speaker with question #68 from Bruckner:
  What's the hardest make up job you've ever done?

 18:49:09 : John_vulich says, "And once people know that you're a masochist, I mean good at delivering on a tight schedule... they trust you even more!"

 18:49:31 : John_vulich says, "Uh..."

 18:49:48 : Moderator says, "Thank you John for coming tonight."

 18:49:56 : John_vulich says, "I think it must of been a Stuart Gordon film called Castle Freak!!!"

 18:50:14 : John_vulich says, "We had to do a full body make-up..."

 18:50:27 : Moderator says, "If you wish to chat with John some more he will be in the Comlink for a while after the chat."

 18:51:18 : Moderator says, "Remember to exit the Auditorium and go   to the comlink press the yellow square and go to the Comlink."
 
 
 

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